bdo sorc level 56 what skills to get first

Last updated: 30th July 2020



Introduction

Remember that class guides are a rough explanation of the class, designed to give y'all an idea of the class and what you lot should be aiming for. You should really accommodate the guide and follow your own instincts to match your play-style! I also highly recommend looking at as many different sources every bit possible and gathering equally much information equally you can about your form earlier deciding what is all-time for you and how y'all play. The grade discords are a groovy identify to start, most accept their own guides and resource likewise as plenty of skilled players willing to help with questions.

The Sorceress class was ane of the 'original' 4 classes in Black Desert. She is a dark magic user with a mixture of mid-range to melee skills. The Sorceress class uses an Amulet as their chief weapon and Talisman equally their secondary weapon. At level 56, Sorceress unlocks their awakening weapon which is a Scythe. The Sorceress class uses mostly melee range spins and slashes with her Scythe, also as some ranged abilities and massive AoEs.

Sorceress is top tier in 1v1 and 1vx situations because of her many iframe abilities and power to kite and engage but when it favours her. Yous may find them difficult to play and even harder to master because of their low defense. Getting caught or messing upwardly your skills in PvP can result in a very quick and painful decease. They aren't every bit strong in node wars and sieges, so you volition want to kite and try to pick out solo targets. Sorceress is highly constructive in flank/flex groups in nodewars and that is their main role in larger PVP.

Check out the video below to encounter some examples of character creation and gainsay.

Source: https://world wide web.youtube.com/channel/UCcO-TjLkDNzvYrlPkOHgnfA/videos

PROS

  • Great in 1v1 and 1vx situations
  • Hybrid mid-range class
  • AoE skills
  • Decent sustain
  • High mobility
  • Lots of iframes

CONS

  • Low defense
  • Weaker in grouping PvP/Seiges
  • Difficult to play
  • No grab skill

Succession


Sorceress Succession can be unlocked after level 56 afterward speaking to the Blackness Spirit and completing the Succession quest under the suggestions tab. This volition give yous a totally seperate skill tree that enhances your main hand skills and only has a few awakening skills. Your enkindling weapon all the same effects your succession damage but is not as much of a priority. You tin can get abroad with using a Dark-green/Blue form TRI Ultimate weapon without losing too much damage. This is considering only xxx% of your Awakening AP is practical to the damage of Succession skills, as well as the additional detail stats, such as Human/Species Harm and Accuracy.

Succession is considered better in general for PVE at end game. Like with most classes, succession pulls higher trash loot in end game spots but until and then Awakening will perform better. For 1v1 and 1vx, awakening is better while Succession is ameliorate for larger calibration PVP. Both options are completely viable though and it isn't too skill point heavy that a new player can't begin with succession straight away.

In each section of the guide you can find boosted information about succession skills.



Skills

  • Keys in square brackets [] mean that you lot tap the key. For example, [Q] means you lot tap Q in one case.
  • Keys in round brackets () mean that you hold the primal. For example, (Concord Q) means you hold Q until the next step. (PERMAHOLD Q) ways you hold Q throughout the combo.
  • Keys separated past a "+" symbol should be used at the aforementioned fourth dimension. For instance, [Q] + [LMB] ways yous tap Q and LMB at the same time.
  • Keys separated by a ">" symbol bear witness the social club you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, and then tap F
  • [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.

Skill descriptions are nevertheless in development and yous should either skip this section or accept information technology with a grain of salt.

GENERAL

icon Shards of Darkness
[Q]

Each fourth dimension you use a skill to hit a target, y'all will generate Shards of Darkness. These will be stored and can exist used in a multifariousness of means. Y'all can run into how many Shards you have nerveless only in a higher place your wellness bar at the lesser of your screen. Pressing [Q] will consume all of your Shards to restore mana and buff your damage. Shards of Darkness has 3 gradess. Each course volition store an additional 10 fragments. At max grade your damage buff will exist +thirty AP.

icon Spirit Absorption
Passive

Spirit Absorption I will passively generate i shard every 10 seconds. Spirit Assimilation II will create 1 extra fragment for every skill you use that hits.

icon Shield of Darkness
[SHIFT] + [Q]

Shield of Darkness will give you lot a +13 DP buff at max grade. Information technology has a 5 minute duration and a four minute xxx seconds cooldown so this skill has a 100% uptime.

icon Encarmine Contract
(Concur SHIFT) + (Agree Infinite)

This skill consumes your mana to convert information technology into health. If you lot're having a bit of problem with this skill, I would advise putting this skill on your skill bar to avert jumping by accident.

Nighttime Armor
Passive

This skill is is a passive which will give yous extra DP.

Night Maneuver
Passive

This skill is is a passive which will give you actress Evasion.

DODGES

Evasion
(HOLD SHIFT) + [A] OR [S] OR [D]

This skill is your roll dodge. You tin roll to the sides or backwards.

Night Crow
(Hold SHIFT) + [A] OR [South] OR [D]

This skill replaces the Evasion skill if you accept plenty stamina to cast it. I does price more stamina and will teleport y'all in a direction. You lot tin as well teleport forward by double tapping [W]

Crow Food
Passive

This skill allows you to teleport when yous don't accept enough stamina but will eat one Shard instead.

Rushing Crow
[W] + [RMB]

Rushing Crow is a forward dash/accuse at a target. It volition hit the target and put a magic debuff on them. It'south a great skill to open with.

KICKS

Depression Kick/Shadow Kick
[F]

Low kick is one of your ii kicks. It can exist used whilst sprinting to perform a flying kick and is used in many secret skill combos.

High Boot
[F] > [F]

High Kicking tin can be used subsequently Low Kick/Shadow Kick by pressing [F] again. At maximum form the skill is named "Handful Shadow" and will bargain higher magic damage, equally well as giving you high magic accuracy.

Impairment

Dark Spirit
[LMB]

Night Spirit is your melee auto attack. The skill will attack 4 times if you agree it, before resetting the blitheness. On the tertiary assail y'all hit extra damage. This skill will restore mana on hit. Higher grades volition increment the amount of mana you restore, along with accuracy and damage. This skill tin can exist cast while sprint to cast the Sharp Nails skill.

Flow of Darkness
[LMB] + [A] OR [D]

This skill allows you lot to strafe left or right whilst using Dark Spirit. It does use your stamina but will give you lot an evasion buff once used.

Sinister Free energy
[RMB]

Sinister Free energy is your ranged auto attack. It volition restore mana when you hitting a target and at higher grades will bargain more damage, restore more mana and hitting more targets.

Sinister Shadow
[HOLD RMB] + [A] OR [D]

This skill allows you to strafe left or correct while using Sinister Energy. It does apply your stamina but will requite y'all an evasion vitrify once used.

Accented Darkness
[Agree Due south] + [RMB]

This skill will empower your auto attacks to do more damage and generate extra Shards. Information technology will also reduce the targets magic defense.

Black Wave
[HOLD Southward] + [Hold LMB + [Agree RMB]

Blackness Wave knocks back enemies and deals lots of impairment. It does have a 10 2d cooldown that tin can't exist ignored. Simply at max form you can cast it 5 times and hit a maximum of 7 targets. It'southward an important skill to rank upwards.

Shard Explosion
Skill Bar

Shard Explosion extends from the skill "Shards of Darkness" and will consume all of your collected Shards to do lots of damage in an area in from of you lot. Information technology will restore mana and has a disquisitional gamble of 100% and accuracy of 100%. The skill does accept a long cooldown and tin can only be used on your skill bar.

Darkness Released
[F] + [W] OR [S]

Darkness Released can exist used in two unlike ways. Using [Due west] will knock down enemies whilst using [Due south] will knock back enemies. Higher ranks will increase the rangem damage and knockback altitude.

Midnight Stinger
[LMB]

Midnight Stinger will flinch targets and deal a lot of harm every bit well as giving you a disquisitional take a chance buff. The buff doesn't stack with Sinister Shadow but at max rank will give you a xl% critical take chances vitrify and the ultimate tin can be used in a quick combo with lots of other skills.

Eruption of Guilt
Passive

This skill will consume a percentage of your max mana to bargain more damage and give yous a 40% critical chance buff for 10 seconds.

Claws of Darkness
(HOLD Southward) + (HOLD LMB)

This skill will consume your mana to deal lots of damage and knock dorsum enemies. At max grade it will also slow enemies.

Night Flame
[S] + [LMB] + [RMB]

You can too use (HOLD South) + (HOLD LMB) + (Concord RMB) to continuously attack. This skill is an air jump which will knock downwardly enemies and deal more than harm. At higher grade it volition hit more times and the ultimate will add together a burn down upshot and combos together to bargain high damage.

Signs of Desperation
[S] + [E]

Signs of Agony is a projectile stun which will deal impairment over time. At college class the travel time will be increased and damage over time will as well be increased. This skill scales with your maximum health and can be used whilst on cooldown but will not stun.

Crow Flare
[E]

This skill will inflict a casting speed debuff on the target. The ultimate can be used in combos.

Neb Boot
[East] > [F] OR [RMB]

This skill will combo out of Crow Flare to deal more than damage and knockdown enemies. At max rank it will too inflict an evasion debuff to targets.

Mark of the Shadow
(Hold SHIFT) + (Concord LMB)

This skill is similar to the chain lightning ability that Magician and Witch has. You tin aqueduct the skill until you lot mana runs out. It drains the health of information technology'south targets and at higher ranks will restore your health. The two acme ranks will also slow targets. This skill is great for pulling mobs.

Shadow Eruption
(Concord SHFIT) + (Agree F)

shadow Eruption will bargain damage to enemies in forepart of you with a high knockdown. If yous take the ultimate of Shadow Eruption you tin hold [LMB] after the skill to bargain some other hit and higher damage.

Sinister Omen
Skill Bar

Sinsiter Omen will inflict a debuff dealing damage over fourth dimension to targets hit. Shortly after information technology will detonate and deal additional impairment, besides equally reducing the enemies movement and attack speed past 30% for 10 seconds.

Dream of Doom
[SHIFT] + [E] > [LMB]

This is your 100% Black Spirt Rage skill. You tin can begin casting it by pressing [SHIFT] and [Due east] at the same fourth dimension. Information technology does have a while to bandage but will make your character float in the air. You can move whilst floating using [W], [A], [S] and [D] and then when you are set up to burn down printing [LMB]. This is ane of your master damage skills and volition also knock down up to 10 targets. At level 50 you should unlock the ultimate (Imminent Doom) which will remove the cast fourth dimension of the skill completely.

Encarmine Calamity
Skill Bar

This skill is your 200% Black Spirit Rage skill. You tin instantly bandage it if you utilise Night Crow beforehand in the post-obit combo: [SHIFT] + [A] OR [D] OR [Southward] > [SPACE]. The skill volition hit all enemies around your character and inflict a bleed and accuracy debuff. The skills cooldown is twoscore seconds but you should be using it every time it's upwards.

Abyssal Flame
(Concord LMB) + (Agree RMB)

This skill is completely optional. I would but really recommend getting this skill subsequently you have your main build. It does combo with quite a lot of other skills and has no cooldown. Yous can charge the skill to deal more damage but y'all don't need to full accuse to cast it. It will return health for each target hit and deal a lot of impairment.

Skill Combos


The following skill combos are very basic combos/cancels and some additional tips/tricks for your class. I recommend using video guides to learn more complex skill combos, because it is much easier to come across exactly what y'all should exist doing, rather than reading it and trying to wrap your caput around it all. There are some recommended skill combo videos in the Useful Links section and the end of the guide!

  • Keys in foursquare brackets [] mean that you tap the key. For case, [Q] ways yous tap Q once.
  • Keys in circular brackets () mean that you agree the key. For example, (HOLD Q) means you agree Q until the next stride. (PERMAHOLD Q) means you lot hold Q throughout the combo.
  • Keys separated by a "+" symbol should be used at the aforementioned time. For example, [Q] + [LMB] ways you tap Q and LMB at the aforementioned time.
  • Keys separated by a ">" symbol show the order you lot should follow out the steps. For example, [Q] + [LMB] > [F] means yous tap Q and LMB at the same time, then tap F
  • [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.

Skill combos are all the same in evolution and you lot should either skip this section or take it with a grain of salt.

Required skills: Rushing Crow, Nighttime Crow, Midnight Stinger

[SHIFT] + [LMB] > [W] + [RMB] > [West] > [Due west] > [SHIFT] + [LMB]

This philharmonic is great for gap endmost. It uses Midnight Stinger, into Rushing Crow so Dark Crow. By this time Midnight Stinger is off it's curt cooldown and you can apply it again.

Required skills: Dark Crow, Abyssal Flame

(Hold SHIFT) + [S] > (Concord LMB) + (HOLD RMB)

This combo volition instantly cast Abyssal Flame with a full charge. Allowing you to lifesteal without having to stand in one place. You can then use Abyssal Flame over again shortly subsequently.

Required skills: Menstruum of Darkness, Shadow Eruption

[LMB] + [A] OR [D] > (Agree SHIFT) + (Hold F)

This combo will instantly cast Shadow Eruption after the strafe.

Required skills: Low Kick, High Kick, Shadow Eruption

[F] > (Agree SHIFT) + (Concord F)

This combo will instantly cast Shadow Eruption after the High Kick. The elapsing of the combo does make information technology faster and allows you to get extra impairment on the target from the kick.

Required skills: Signs of Agony, Mark of Shadow

[E] + [S] > (HOLD SHIFT) + (HOLD RMB)

This philharmonic will ignore the bandage time of Marker of Shadow. Signs of Desperation will stun the enemies then yous can instantly cast Marker of Shadow to slow enemies besides.

Required skills: Signs of Agony, Abyssal Flame

[E] + [S] > (HOLD LMB) + (Concur RMB)

This combo allows you to instantly cast Abyssal Flame.


Locked Skills


These are the skills I recommend locking to help forbid messing upwards combos during PVP:
Evasion, Bloody Contract, Deep-sea Flame, Soul Harvest, Handful Shadow*

icon icon icon icon
To lock a skill, press the lock icon on the top of each skill icon in the skill window (Thousand).

Almost players choose to lock Scattering Shadow and then use the skill from their hotbar equally a downwardly smash.

It's as well brash to lock all BSR skills (except Grim Reaper'due south Judgement) if yous are a new thespian.

Absolute Skills

Below are the recommended Absolute Skills y'all should take in gild of priority:

Rabam Skills

Level 56
iconShadow Ignition – Requires [Bloody Calamity] and [Shadow Erruption IV] (Preferred Choice)
iconCrow Nightmare – Requires [Bloody Calamity] and [Rushing Crow 2]

Shadow Ignition is but the better option out of the two due to the high harm and low cooldown, combined with the fact the skill has air smash. It tin often be used imediately after an iframe to catch players out or in a combo after skills with a float CC.

Level 57
iconEngulfing Shadow – Requires [Crow Flare III] and [Midnight Stinger 2]
iconAbyssal Blow Requires [Crow Flare Three] and [Abyssal Flame III]

Both of the Rabam skills accept different advantages and I would personally effort out both and see which fits your playstyle better. Engulfing Shadow is usually the preferred choice because it is a gap closer with super armor and too has adept damage. Abyssal Accident is a mid-range skill with a front guard. The skill also heals y'all for a decent amount.

Skill Add together-ons


PVX Skill Add-ons [Enkindling]

icon
[Level 50] Encarmine Calamity

Casting Speed +10% for 5 sec. for self
Instantly Recovers xxx HP per striking

icon
[Level 52] Shadow Eruption

Attack confronting monsters +25 for 8 sec. for self
Casting Speed +ten% for five sec. for self

icon
[Level 54] Accented Darkness

Critical Hit Charge per unit +thirty% for 9 sec. for self
Casting Speed +7% for 5 sec. for self

icon
[Level 56] Violation

All Accuracy +iv% for 12 sec. for self
Casting Speed +seven% for 5 sec. for self

icon
[Level 58] Turn-dorsum Slash

Casting Speed +7% for five sec. for self
Inflicts 50 Bleeding Damage per iii sec. for xv sec. for target

icon
[Level sixty] Grim Reaper's Judgment

PVP Attack +15 for 5 sec. for self
Casting Speed +10% for 5 sec. for self

PVE Skill Add together-ons [Awakening] icon
[Level 50] Shadow Eruption

Attack against monsters +25 for 8 sec. for self
Casting Speed +10% for five sec. for self

icon
[Level 52] Dream of Doom

Inflicts 70 Burn Damage per 3 sec. for nine sec. for target
Instantly Recovers thirty MP/WP/SP per hit

icon
[Level 54] Absolute Darkness

Disquisitional Hit Rate +thirty% for ix sec. for self
Casting Speed +seven% for 5 sec. for cocky

icon
[Level 56] Plough-back Slash

Casting Speed +vii% for 5 sec. for cocky
Inflicts 50 Bleeding Harm per 3 sec. for fifteen sec. for target

icon
[Level 58] Dead Hunt

All Accuracy +5% for 12 sec. for cocky
Inflicts 45 Hurting Damage per iii sec. for 12 sec. for target

icon
[Level 60] Violation

Instantly Recovers 3 HP per hit
Casting Speed +7% for v sec. for self

PVX Skill Add-ons [Succession]

icon
[Level 50] Crow Flare

All Defense +10 for 10 sec. for cocky
All Evasion +3% for 10 sec. for self

icon
[Level 52] Bloody Cataclysm

Casting Speed +ten% for 5 sec. for cocky
Instantly Recovers 30 HP per striking

icon
[Level 54] Shadow Eruption

Attack against monsters +25 for 8 sec. for cocky
Casting Speed +10% for 5 sec. for self

icon
[Level 56] Dream of Doom

PVP Attack +ten for 5 sec. for self
Instantly Recovers 30 MP/WP/SP per hit

icon
[Level 58] Abyssal Flame

Critical Hit Rate +10% for ix sec. for self
Inflicts 60 Burn Damage per iii sec. for 9 sec. for target

icon
[Level sixty] Accented Darkness

All Accuracy +iv% for 12 sec. for cocky
Critical Striking Rate +30% for 9 sec. for self

PVX Skill Add-ons [Succession]

icon
[Level 50] Crow Flare

All Defense +10 for 10 sec. for self
Casting Speed -7% for vii sec. for target

icon
[Level 52] Encarmine Calamity

Casting Speed +x% for 5 sec. for self
Instantly Recovers 30 HP per hit

icon
[Level 54] Shadow Eruption

Attack confronting monsters +25 for 8 sec. for cocky
Casting Speed +10% for v sec. for self

icon
[Level 56] Dream of Doom

PVP Attack +10 for 5 sec. for self
Instantly Recovers thirty MP/WP/SP per hit

icon
[Level 58] Accented Darkness

Critical Hit Rate +thirty% for 9 sec. for self
Casting Speed +7% for 5 sec. for self

icon
[Level lx] Prime: Turn-dorsum Slash

Casting Speed +vii% for v sec. for self
Inflicts 50 Haemorrhage Damage per 3 sec. for fifteen sec. for target

Weapons/Armor

The all-time weapons in the game are currently dropped from World Bosses.
For more information on this click here to view our Globe Bosses guide.

Primary Weapons:

icon Rosar Amulet
The Rosar Amulet is what you should be aiming for to level your character. You should enhance it to at to the lowest degree +7 for leveling and then PRI or higher equally soon as possible if you don't have Liverto/Kzarka. Aim to buy a +15 Rosar Amulet if you can to save your enhancing resources. Ideally you will want to buy or brand it ultimate (yellow) to shut the AP divergence as well. Brand sure you also make use of the gem slots to get your Attack Speed and Critical Hit up to 5.

Another alternative is the Styd Amulet for leveling if you lot are having trouble obtaining a Rosar Amulet. This weapon can be bought from a Blacksmith and volition give y'all 18 – 22 AP besides equally a lot of accuracy.

icon Liverto Amulet
Liverto is the fourth strongest mainhand and much easier to obtain and enhance than Kzarka. I personally would not invest in a Liverto because information technology will only boring your progression. Go to a kzarka as early every bit possible. If you do already take liverto and have already invested into it, yous will desire to upgrade it to PRI or college as soon as possible. I would recommend getting information technology to TRI at most and then you really want to switch to Kzarka. The liverto has slightly more AP than Rosar, but information technology as well has a Disquisitional Hitting Charge per unit +3 particular outcome.

icon Kzarka Amulet
Kzarka is the main weapon you will be using. It has the same AP as Liverto but more accuracy and an Attack Speed +3 item effect.

iconOffin Tett's Radiant Amulet
Offin Tett weapons are commonly not worth investing in considering of the loss in accuracy. It can help you push to the next AP subclass simply at higher AP brackets the extra AP you get is smaller and you'll be losing hit run a risk % at the same fourth dimension on both your preawakening and your enkindling. And then actually y'all're really losing damage overall since you won't be hitting the enemy equally much (unless they are full DR). Offin Tett can be good when you accomplish certain AP brackets and if your class doesn't depend on accuracy as much every bit others, but if you're unsure whether you should be using this weapon or not, it's much safer to just use Kzarka.

icon Blackstar Amulet

Blackstar is considered the current best in slot mainhand weapon with college base AP than Kzarka. Information technology must be crafted using items in Star's End and and so following a questline. The weapon is likewise harder to heighten so most players just switch to Blackstar once they already take TET Kzaraka and very loftier AP with no easier upgrades. It has a Damage to All Species +10 and Set on Speed +3 particular effect, equally well as other bonuses when enhanced. The weapon cannot be enhanced with Caphras stones though. Blackstar is considered all-time for PVE at endgame but eventually a PEN Kzarka will outscale.


Offhand Weapons:

iconJubre Talisman
The Jubre Talisman is currently considered the best offhand to go with if you are a beginner. Information technology is a adept pick, for PVE until you can afford a Kutum. You should enhance information technology to at least +vii for leveling and and so PRI or higher as presently every bit possible. Aim to buy a +15 if you can to save your enhancing resources. Ideally you will want to purchase or make it ultimate (yellow) besides.

icon Rhik Talisman

Rhik Talisman is the best defensive build offhand if you want to get for more of a DP build. I wouldn't recommend investing in the Rhik Talisman until you have high AP already (261+ Nouver at minimum).

icon Kutum Talisman
This offhand gives a mixture of AP and DP with added monster damage and accuracy. The Kutum weapons also take a 10% ignore resistance. The college AP makes this weapon a all-time in slot for PVE and is also skillful for PVP in late game. When you lot are 261 (using Nouver) it is actually better to use Nouver in PVE besides because of the bonus AP given in the AP brackets. Once you achieve over 261 AP (with Kutum) information technology is ameliorate to switch back to Kutum for PVE. More information most AP and DP brackers tin can be found here

Information technology likewise has 2 crystal slots. The Kutum dagger can also exist modified using an Inverted Hearth of Garmoth to give actress stats (Max HP +150, Max Stamina +100, Special Set on Evasion Rate +10%).

icon Nouver Talisman
Nouver is currently considered the all-time in slot choice for PVP until you attain very high AP brackets. You should aim to have TRI gear earlier switching to this offhand. The offhand gives pure AP and an all resistance +10% item upshot and can be modified using an Inverted Hearth of Garmoth to give actress stats (Max HP +150, Max Stamina +100, Special Set on Evasion Charge per unit +x%).

When you are 261 (using Nouver) it is actually meliorate to use Nouver in PVE likewise because of the bonus AP given in the AP brackets. Once yous reach over 261 AP (with Kutum) information technology is better to switch back to Kutum for PVE. More than information about AP and DP brackers can be found here

Awakening Weapons: icon Scythe of Seduction
This is a green class weapon which is sold by some Blacksmith/Arms dealers. You will also receive a +10 Scythe of Seduction when you complete your awakening quests. This weapon has lower AP than the other options just information technology is still viable for PvE due to it'due south Damage Confronting Every Species +5 detail result. It's also much cheaper to enhance and repair max durability than the other options so if y'all don't accept a lot of money or participate in a lot of PvP, then this weapon is a practiced alternative until you lot go Dandelion.

icon Spell of Seduction Scythe
This Scythe is a blueish grade weapon which is given to you when you complete the awakening quests. The only ways to obtain this weapon is through the quest or nighttime vendor. This makes is difficult to obtain and it can exist more than expensive to repair. The scythe is adept for PvP and has higher AP than the Scythe of Seduction. Information technology likewise has a Impairment Confronting Human +seven detail effect which is good for PVP.

icon Dragon Slayer Scythe
Dragon Slayer weapons are very comparable to the Dandelion weapons with their stats. They have slightly less AP merely are much cheaper to repair and much less hassle. Still, the Dragon Slayer weapons cannot be placed on the marketplace and must be crafted by the role player themselves.

icon Dandelion Scythe
Dandelion weapons are the BiS awakening weapons. It has much college AP just it is only obtainable from a Dandelion Weapon Box (Karanda globe boss loot) or from the night vendor.

Armor:

The best armor in the game is currently dropped from Bosses. You will want to aim to get the boots and gloves first.

icon Griffon's Helmet (helmet) – dropped from Griffons in Kamaslyvia.
icon Dim Tree Spirit's Armor (breast) – dropped from Dim Tree Spirit.
icon Bheg's Gloves (gloves) dropped from Bheg.
icon Urugon'south Shoes (shoes) – dropped from Urugon (Gaifinrasia Raid Captain Scroll).

icon Giath'due south Helmet (helmet) alternative choice – dropped from Giath.
icon Muskan'southward Shoes (shoes) alternative choice – dropped from Monastery Leader.

The best in slot armor for an AP Sorceress is Griffon's Helmet, Dim Tree Spirit's Armor, Bheg'southward Gloves and Urugon'due south Shoes.

The full ready will requite you Maximum MP/WP/SP +100, Maximum HP +200, Max Stamina +200, Set on Speed +1, Casting Speed +1, Movement Speed +1 and All Resistances 5%. You volition also get college Accuracy, Evasion and Damage Reduction from these pieces.

In the mean fourth dimension y'all should be using one of the post-obit armor sets:

A pop armor choice is to become full Grunil fix because it increases your maximum HP and will give you two socket slots on each piece, along with extra AP +seven set bonus. Another reward of using this fix is that it is viable on whatever course, assuasive y'all to bandy to some other form easily.

Full Heve gear up is also a very popular choice and what I would recommend to a new player considering it has an easier transition to boss gear. Equally soon as y'all go one dominate item with Grunil, y'all lose the set bonuses which Grunil weaker.

Another culling is to use is the Akum set. Information technology has comparable stats to boss armor and also a very useful set consequence that gives Damage Reduction and Hidden AP. If y'all are unable to get dominate armor, then the Akum gear up is a proficient cheap alternative that will be proficient for both PVP and PV. Investing in this set may slow you down in your progression towards softcap, just is much cheaper one time you factor in repairing and enhancing.

Accessories


There are a lot of choices bachelor when it comes to accessories and it actually depends on what y'all can become your hands on.

Earrings:

If bachelor I recommend using the Asula's Crimon Eye Earrings (Asula Ready) if yous are new to the game, this gives y'all 7 AP and too has very skillful set bonuses. Otherwise use Bares earrings for 2 AP and switch to Witch'south Earring as shortly as possible for the 5 AP.

You desire to aim for DUO/TRI Witch'southward Earrings (9 AP/11 AP) before swapping to a DUO Tungrad Earrings (11 AP) because of the huge departure in cost. Tungrad Earrings are one of the best earrings yous can get. The other alternative is Blackness Baloney Earrings which give the highest amount of AP (21 AP at PEN), but reduce your DP equally well.

The Capotia Earring is besides worth mentioning. It is available at level 62+ just but is a very good earring because of it'south high AP. It makes a perfect fill-in for enhancing and is essentially a free TRI Tungrad Earring.

Base DUO TRI / TRI / TRI / DUO TET / TRI / TET TRI / TET
7 AP nine AP 10 / 11 / 8 /11 AP 10 / thirteen / 13 AP fifteen / fifteen AP
icon icon icon icon icon icon icon icon icon icon icon

Item Name

Base of operations Stats

Enhance Increase

icon

Bares Earring

2 AP

1 AP

icon

Jarette'south Earring

(Jarette Set)

4 AP

4-Piece Set up Bonus: Set on +five

half dozen-Piece Set Bonus: Set on +10

Accurateness 2
Subconscious Evasion i

Cannot be Enhanced

icon

Asula's Crimon Centre Earring

(Asula Set)

vii AP
Health 25

3-Slice Set Bonus: Health +300

5-Piece Set Bonus: Acurracy +xx

Cannot exist Enhanced

icon

Blue Coral Earring

4 AP

Max MP/WP/SP +25
Accuracy 2

2 AP
Accuracy 2

icon

Red Coral Earring

two AP

Accurateness xiv

Max Stamina +50

two AP

Accurateness +4

icon

Witch'south Earring

5 AP
Accuracy ii

2 AP
Accuracy 2

icon

Blue Whale Molar Earring

5 AP

Max HP +100
Accuracy 2

2 AP
Accuracy 2

icon

Fugitive Khalik's Earring

5 AP

Max Stamina +50

Max MP/WP/SP +50
Accuracy 2

2 AP

Max Stamina +xx

Max MP/WP/SP +twenty
Accuracy 2

icon

Tungrade Earring

seven AP

Black Spirit Rage +10%
Accuracy 2

2 AP
Accurateness 2

icon

Capotia Earring

13 AP
Accurateness 8

Accuracy ane (alternating)
DP ane (alternate)

icon

Black Distortion Earring

half dozen AP
Accuracy vi
0 DP

iii AP
Accuracy ii
– 1 DP

Rings:

If available I recommend using the Asula'due south Crimon Eye Ring (Asula Prepare) if you lot are new to the game, this gives yous 7 AP and 2 DP as well as impairment reduction and strong fix bonuses. Otherwise use Bares rings for 2 AP and switch to Mark of Shadow every bit soon as possible for the 5 AP.

Sahazad'southward Band of Monarch is as well bachelor through the Valencia part I and Ii quests. It can't be enhanced just it is a good alternative until you can go Ring of Crescent Guardian or Marker of Shadow to PRI/DUO.

The current best in slot, is a Tungrad Ring.

The Capotia Ring is also worth mentioning. Information technology is available at level 61+ only but is a very good ring because of information technology'south loftier AP. It makes a perfect backup for enhancing and is essentially a free TRI Ring of Crescent Guardian.

Base of operations PRI PRI / DUO DUO / TRI TRI TET / TET
5 AP seven AP 8 / ix AP 11 / 11 AP xiv AP 17 / 18 AP
icon icon icon icon icon icon icon icon icon

Item Proper noun

Base stats

Enhance Increase

icon

Bares Ring

ii AP

one AP

icon

Jarette'southward Ring

(Jarette Set)

4 AP

iv-Piece Fix Bonus: Attack +5

6-Piece Set Bonus: Attack +x

Accurateness 2
Hidden Evasion one

Cannot be Enhanced

icon

Asula's Ruby-red Eye Band

(Asula Set)

vii AP
two DP
Impairment Reduction +two

three-Piece Fix Bonus: Health +300

5-Piece Fix Bonus: Acurracy +20

Cannot be Enhanced

icon

Bluish Coral Ring

5 AP

Max MP/WP/SP +25
Accuracy 2

1 AP
Max MP/WP/SP +5
Accuracy 2

icon

Mark of Shadow

5 AP
Accurateness 2

ii AP
Accuracy 2

icon

Sahazad'due south Ring of Monarch

7 AP

Max HP +25

Cannot be Enhanced

icon

icon

Ring of Crescent Guardian
OR
Eye of the Ruins Band

5 AP
Accuracy 2

3 AP
Accuracy 2

icon

Capotia Ring

14 AP
Accuracy 8

Accuracy 1 (alternating)
AP 1 (alternating)

icon

Tungrad Band

6 AP
Accuracy two

iii AP
Accuracy 2

Necklace:

If available I recommend using the Asula's Crimon Eye Necklace (Asula Set) if you are new to the game, this gives you 11 AP and iii DP too as damage reduction and an amazing prepare bonus. Otherwise use Bares Necklace for 4 AP and enhance this to DUO/TRI for 8 AP/10 AP. Enhancing a Bares Necklace is much cheaper than using an un-enhanced BiS necklace. Yous then desire to swap to a DUO Serap's or PRI Ogre/Tungrad.

The Manos Necklaces are also an alternative for PvP, if you don't have a DUO Seraps already, due to their item effects. I personally wouldn't bother with them though because you will want every bit much AP as possible.

Base PRI DUO / PRI TRI / DUO TRI / TRI TET
11 AP 12 AP xvi / 15 AP 20 / xx AP 25 / 25 AP xxx AP
icon icon icon icon icon icon icon icon icon

Detail Name

Base of operations Stats

Raise Increase

icon

Bares Necklace

4 AP

2 AP

icon

Jarette's Necklace

(Jarette Set)

7 AP
Accuracy two
Hidden Evasion one

iv-Piece Set Bonus: Attack +5

6-Piece Set Bonus: Assail +10

Cannot exist Enhanced

icon

Asula's Crimson Center Necklace

(Asula Set)

11 AP
three DP
Damage Reduction +three

iii-Piece Set Bonus: Wellness +300

5-Piece Set Bonus: Acurracy +20

Cannot be Enhanced

icon

Ancient Guardian Seal

(Ancient Weapon Core Fix)

6 AP

3 DP

Ready Effect: Accuracy +20
Accuracy four
Damage Reduction three

2 AP

1 DP
Accuracy iv
Harm Reduction 1

icon

Manos Necklace – Topaz

6 AP

Knockdown/ Jump Resistance +30%
Accuracy 4

three AP

Knockdown/ Bound Resistance +2%
Accurateness four

icon

Manos Necklace – Ruby

vi AP

Grapple Resistance +30%
Accurateness 4

iii AP

Grapple Resistance +two%
Accuracy iv
icon

Manos Necklace – Emerald

6 AP

Stun/Stiffness/ Freezing Resistance +30%
Accuracy four

iii AP

Stun/Stiffness/ Freezing Resistance +ii%
Accuracy 4
icon

Manos Necklace – Diamond

6 AP

Resistance to all condition anomalies +10%
Accuracy 4

3 AP

Resistance to all status anomalies +i%
Accuracy 4

icon

Manos Necklace – Sapphire

six AP

Knockback/ Floating Resistance +thirty%
Accuracy 4

iii AP

Knockback/ Floating Resistance +2%
Accuracy 4

icon

Sicil'southward Necklace

seven AP

three DP
Evasion three
Hidden Evasion half-dozen

three AP

2 DP
Evasion 2
Hidden Evasion four

icon

Serap's Necklace

8 AP

Max HP +l
Accuracy 4

4 AP
Accuracy 4

icon
icon

Ogre Band
OR
Latenn's Power Stone

ten AP
Accuracy 4

v AP
Accuracy iv

icon

Tungrad Necklace

10 AP

Black Spirit Rage +20%
Accurateness 4

5 AP

Accurateness 4


Belt:

If available I recommend using the Asula'due south Crimon Middle Belt (Asula Set) if you are new to the game, this gives you vi AP and has amazing set bonuses. Otherwise use Bares Belt for 2 AP and swap to Tree Spirit Belt as shortly every bit possible for more than AP and high accuracy.

You desire to aim for a PRI/DUO Tree Spirit Chugalug earlier swapping to DUO Basilisk's considering it is much cheaper and easier to get hold of. Basilisk's Belt and Valtarra are very skilful belts merely Tungrade is currently the best in slot.

Base DUO TRI / PRI DUO TRI / TRI TET
half-dozen AP 7 AP 9 / 8 AP eleven AP 14 / 14 AP 17 AP
icon icon icon icon icon icon icon icon

Item Proper noun

Base Stats

Enhance Increase

icon

Bares Belt

2 AP

Weight Limit +40

1 AP

icon

Jarette's Chugalug

(Jarette Set up)

iv AP

Accuracy 2

Hidden Evasion one

4-Slice Set Bonus: Set on +five

6-Slice Set Bonus: Set on +10

Cannot be Enhanced

icon

Asula's Reddish Center Chugalug

vi AP

Weight Limit +100 LT

3-Piece Prepare Bonus: Health +300

v-Slice Set Bonus: Acurracy +20

Cannot exist Enhanced

icon

Ancient Weapon Core

(Ancient Guardian Seal Set up)

4 AP

4 DP

Weight Limit +60 LT
Impairment Reduction 4
Accurateness ii

Fix Effect: Accuracy +xx

1 AP

1 DP

Weight Limit +10 LT
Harm Reduction one
Accurateness 2

icon

Tree Spirit Belt

5 AP

Accurateness +6

Weight Limit +80 LT

2 AP

Accuracy +10

icon

Basilisk'due south Belt

5 AP

Weight Limit +eighty LT
Accuracy 2

three AP

Accuracy 2

icon

Valtarra Eclipsed Belt

5 AP

Health 0

Weight Limit 80LT

Accuracy 2

iii AP

Health 25
Accuracy 2

icon

Tungrad Chugalug

half-dozen AP

Black Spirit'due south Rage 20%

Weight Limit 80LT

Accurateness 2

iii AP

Accuracy 2

Sockets (Crystals)

These are an instance of the all-time sockets for your course. At that place are unlike crystal y'all can go for depending on your gear setup. These crystals price a meaning amount of silver.

iconBlack Magic Crystal – Precision x2
(weapon)

Accuracy +eight, Ignore All Resistance ten%

iconCorrupted Magic Crystal x2
(sub-weapon)

Critical Striking Damge +10%, All AP +ii, All Damage Reduction -ii, 2 set: Critical Hit Damage +2%

iconHAN Magic Crystal – Hoom x2
(helmet)

Hoom four set – 8 Accurateness, 7% Resistance, 420 HP, ten Damage Reduction, viii Evasion

iconBON Magic Crystal – Cobelinus x2
(chest)

Max HP +150, Weight Limit +20 LT, All Damage Reduction +3

iconJIN Black Magic Crystal – Viper x2
(gloves)

Attack Speed +1, Casting Speed +1, Accuracy 20

iconHAN Magic Crystal – Hoom x2
(shoes)

Hoom four set up – 8 Accuracy, 7% Resistance, 420 HP, 10 Harm Reduction, eight Evasion


These are an case of some cheaper crystals for your grade if y'all don't have as much to spend and want to become cheap crystals that will aid you while grinding.

iconMagic Crystal of Infinity – Power x2
(weapon)

All AP +ii

icon Magic Crystal of Infinity – Critical x2
(sub-weapon)

Critical Hit Damage +10%

icon Magic Crystal of Infinity – Retention x2
(helmet)

Casting Speed +2

icon Magical Crystal of Infity – Evasion x2
(chest)

Special Attack Evasion Rate +10%

iconMagic Crystal of Infinity – Valor x2
(gloves)

Disquisitional Hit +two

iconMagic Crystal of Infinity – Swiftness x2
(shoes)

Movement Speed +2

Example Gear Builds

I highly recommend using BDOPLANNER.COM to help you lot plan your build and track your progression.

The build you choose completely depends on your playstyle and what role you desire to play in PVP. Below are some example builds to help y'all determine what is all-time for you.

Leveling build: link

Hither is what to aim for when leveling and before you get your boss gear. Yous should focus on enhancing your weapons first and then your armor. Endeavour to also ultimate all your pieces equally soon every bit possible, especially your armor considering it volition give quite a big DP boost.

Click epitome beneath to enlarge


Low-Tier build: link
Here is a mid-tier build to use if you are looking to improve your gear before you go boss gear. You may desire to use Reddish Coral Earrings or Witch'southward Earrings instead merely they can exist quite expensive compared to the rest of the gear.

Click prototype below to overstate

Mid-tier build: link

Here is a mid-tier build to use once you lot have boss gear. You lot want to aim to become TRI as soon as possible and then piece of work on your accessories. You want to try to brand sure you have a minimum of 300 accuracy when using Nouver. You can also use a TET heve and TRI Muskan's shoes instead but Griffon's and Urugon'southward shoes are currently considered all-time in slot in the gear meta.

Click image beneath to enlarge

Softcap build: link
Here is what to aim for if yous are going for. It takes a long time to get to this phase, and there are lots of small improvements and other accessories you will use forth the way, but this is ideally your softcap build for PVP.

For PVE, yous want to be using a Kutum with Corrupted Magic Crystals. Once you reach 261 AP with Nouver, you volition want to stop using Kutum for PVE however, until you lot reach 265 AP with Kutum. Afterward many tests, it is confirmed that Nouver performs better than Kutum in these brackets. More than information about AP and DP brackers tin can be found here

You lot may besides desire to consider starting to put Caphras stones into your gear for bonus stats to help y'all get to the next AP bracket. Begin by getting level 4 in your master mitt for the actress 4 AP. Then you will want to movement on to putting level 2 into each armor slice before getting them all up to level 4 also.

Click image below to overstate

Finish-game build [Total AP]: link
Hither is what to eventually aim for. Information technology takes a long fourth dimension to become to this stage, and at that place are lots of pocket-size improvements and other accessories you will use along the way, only this is ideally your end game build for PVP. Make certain to put Caphras stones into your equipment for extra stats. You lot can also swap out both of the Black Magic Crystal – Precision for Crystal of Elkarr (best in slot) instead but these are very costly and harder to obtain.

For PVE, you want to be using a Kutum with Corrupted Magic Crystals. Once y'all attain 261 AP with Nouver, yous will want to stop using Kutum for PVE still, until you lot reach 265 AP with Kutum. After many tests, information technology is confirmed that Nouver performs better than Kutum in these brackets. More information about AP and DP brackers tin be constitute here

For PVP, it actually depends. If yous are only doing tier one node wars for example, then it is meliorate to stick with Kutum because the node is AP capped anyhow and the extra DP can push you to a higher DP bracket.

Click prototype below to enlarge

End-game build [EVASION HYBRID]: link
Here is what to eventually aim for if you lot are going for an Evasion hybrid build. It takes a long time to become to this phase, and this particular build uses items which are not included in the other builds, such equally Rhik Talisman, Heve Helmet and Muskan's Shoes. I would not recommend starting with this build, and merely trying information technology out yourself when your other gear is at a high heighten (at to the lowest degree softcap).

Click image beneath to enlarge

Consumables

When grinding, I recommend using the Simple Cron Meal. Information technology offers various bonuses and is too the only food which volition give you an skill points experience buff. If the cron meal isn't bachelor, you can utilise EXP Elixirs and Milk Tea, then other food of your choice such every bit Margoria Seafood and Serendia Special. It actually depends on your preference.

For your food rotation in node wars/siege, I would recommend using Knight Combat Rations, Kamaslyvia Special, Valencia Special and then Rex of Jungle Hamburger in that gild. This requires a 2 hour preperation. If y'all are belatedly or lazy, yous can employ Exquisite Cron Meal. I would also recommend using the Giant's Draught or party elixirs.

The recipes for these are:

ICON Consequence INGREDIENTS USE
Knight Gainsay Rations Night Pudding x1, Ham Sandwich x1, Fruit Wine x1, Meat Croquette x1 All Assault +five, Damage confronting human race +5, All Damage Reduction +5 for 120 minutes
icon Special Kamasylvia Meal Rainbow Button Mushroom Sandwich x1, Coconut Pasta x1, Fig Pie x1 , Fruit Wine x2, Rainbow Button Mushroom Cheese Cook x1 Max HP +150, Max Stamina 200, Back Set on Harm +5% for 110 minutes
Special Valencia Repast Teff Sandwich x1, King of Jungle Hamburger x1, Couscous x1, Fig Pie x2, Engagement Palm Vino x2 Nullifying all Resistances +4%, Resistance confronting all Debuffs +iv%, All Evasion +10, Decrease of amercement from Monsters -6% for 110 minutes
icon Rex of Jungle Hamburger Teff Breadstuff x4, Pickled Vegetables x2, Lion Meat x4, Nutmeg x3 Ignores All Resistance +iii%, Disquisitional Striking Damage +five% for 110 minutes

In addition, y'all may want to use Perfume of Courage (buff lost on decease) and Tough Whale Tendon Elixirs. Usually these are not required for node wars.

Other buffs you may want to collect can be found here: [link]

Useful Links

  • https://community.blackdesertonline.com/index.php?forums/sorceress.20/ – official sorceress forum
  • https://discord.com/invite/GWz9SNd – sorceress discord
  • https://www.youtube.com/watch?5=t1zWNP0QHx0 – sorceress awakening combos and skill cancels
  • https://world wide web.youtube.com/watch?5=criR32NmIKo&characteristic=youtu.be – new player leveling (nether level 56)
  • https://www.youtube.com/sentinel?v=vfP0As-43DI – sorceress enkindling video guide
  • https://www.youtube.com/watch?v=nZFDeutDcsk – sorceress mobility video guide
  • https://www.youtube.com/picket?v=BK6TNA0-HlU – succession video guide
  • https://youtu.be/JcvUn90Wt44 – hystria grinding guide
  • https://youtu.be/Yl_-97hlHuU – succession hystria grinding
  • https://www.youtube.com/scout?v=4340pl1W19A& – succession combo guide
  • https://www.youtube.com/watch?v=N5P5j24H1K4&characteristic=youtu.exist – sorc tips and tricks
  • https://www.youtube.com/watch?v=I3DV5CY-EwA – PVP montage


Alter Log

  • 28/ten/2015 – posted the first version of the guide
  • xiv/06/2020 – complete rework of the guide
  • 15/06/2020 – fixed minor spelling errors and added extra details to weapons/armor section
  • thirty/07/2020 – updated skill builds for the new UI update, added link to skill improver list.

Check these out before you lot go!

webbbobed1965.blogspot.com

Source: https://www.blackdesertfoundry.com/sorceress-class-guide/

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